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Command 7 Days to Die Commands

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https://7daystodiecommands.com/i/q/7daystodiecommands__7-days-to-die-commands?b=Command&_n=200
Command or ID
Description
Type
admin add admin add
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Used to add a player to the admin list with the desired permission level. Note that you can use the players entityid, playername, or steam ID. Type "lpi" to find an ID. Permission levels can range between 0 (maximum) and 1000 (none). Please see our
admin remove admin remove
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Used to remove a player from the admin list. Type "lpi" to find an ID.
aiddebug aiddebug
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Toggles AIDirector debug output.
ban add [reason] ban add [reason]
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Print a list of banned players with their duration, ID, and reason to the console.
ban list ban list
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Print a list of banned players with their duration, ID, and reason to the console.
ban remove ban remove
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Remove a ban. Find a list of banned player IDs using "ban list".
buff buff
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Applies a buff to the local player (you). Buff names can be found in 7 Days To DieDataConfiguffs.xml
buffplayer buffplayer
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Applies a buff to the selected player. Type "lpi" to find an ID. Buff names can be found in 7 Days To DieDataConfiguffs.xml.
chunkcache chunkcache
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Shows all loaded chunks in the cache.
clear clear
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Clears all output text in the command console
cp add cp add
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Used to add a command to the command permission list with the desired permission level. Use "cp list" to view commands.
cp list cp list
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Display a list of current command permissions. "1000" is the lowest (Guest or normal player) while "0" is the highest (Host or Admin).
cp remove cp remove
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Used to remove a command from the command permission list.
creativemenu creativemenu
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Enables or disables the Creative Menu
deathscreen deathscreen
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Display the blood-filled death screen during normal gameplay. This does not hurt or kill the player but it diminishes visibility.
debuff debuff
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Remove a buff from the local player (you).
debuffplayer debuffplayer
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Remove a buff from the targeted player.
debugmenu [on/off] debugmenu [on/off]
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Toggles Debug Mode on or off. This allows God mode (G key), the debug menu (ESC), and other unique functionality.
enablescope enablescope
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Toggle debug scope.
exhausted exhausted
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Makes the player exhausted.
exportitemicons exportitemicons
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Exports all item icons to the 7 Days To DieItemIcons folder. Extremely useful for wiki editing!
getgamepref getgamepref
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Prints a list of current game preferences to the console (airdrop frequency, daylight length, etc).
getgamestat getgamestat
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Prints a list of current game stats to the console (land claim size, difficulty, etc)
gettime gettime
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Prints current number of days and time.
givequest givequest
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Give yourself a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml. The example command can be used to skip to the end of the tutorial quests. This is also immensely helpful for modded quests.
giveself [quality level] giveself [quality level]
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Drops an item at your feet with maximum (600) quality. Use the optional [quality level] to specify. Item names can be found in 7 Days To DieDataConfigitems.xml
giveselfskillxp giveselfskillxp
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Increase the specified skill by of experience. The MUST be capitalized and spaced correctly.
giveselfxp giveselfxp
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Increase your experience by .
help help
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Prints help text for supported commands.
kick [reason] kick [reason]
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Kicks a player from the game. Type "lpi" to find an ID. [reason] is optional.
kickall [reason] kickall [reason]
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Kicks all players from the game. [reason] is optional.
killall killall
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Kills all players and entities.
lights lights
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Toggles display of an outline around all light-emitting objects (candles, campfires, etc) (screenshot)
listents listents
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Lists all entities currently in game (zombies, players, animals).
listplayerids listplayerids
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Lists all players and their IDs.
listplayers listplayers
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Lists all players with IDs, positions, health, stats, IP address, etc.
listthreads listthreads
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Lists all threads.
loggamestate [true/false] loggamestate [true/false]
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Writes information on the current state of the game (memory usage, entities, threads, etc) to the log file at 7 Days To Die7DaysToDie_Dataoutput_log.txt. is any string that will be included in the header of the generated log. True = the com
loglevel loglevel
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Telnet/web only. Select which types of log messages are shown on the connection. By default, all log messages are printed on every connection. Log levels: INF, WRN, ERR, EXC, or ALL.
mem mem
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Prints memory information and calls garbage collector.
memcl memcl
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Prints memory information on client and calls garbage collector.
pplist pplist
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Prints Persistent Player data.
removequest removequest
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Removes a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml.
repairchunkdensity [fix] repairchunkdensity [fix]
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Used to check if the densities of blocks in a chunk match the actual block type. If there is a mismatch it can lead to the chunk rendering incorrectly or not at all, indicated by the error message "Failed setting triangles. Some indices are reference
saveworld saveworld
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Manually saves the world.
say say
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Sends a server message to all connected clients.
setgamepref setgamepref
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Sets a gamepref. Preference names can be viewed with the "gg" command (getgamepref).
setgamestat setgamestat
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Sets a gamestat. Stat names can be viewed with the "ggs" command (getgamestat).
settempunit settempunit
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Sets the temperature unit to Celsius (c) or Fahrenheit (f, default).
settime settime
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Sets the current game time.
settime settime
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Sets the current game time.
settime day  settime day 
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Sets the current game time.
settime night  settime night 
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Sets the current game time.
showalbedo showalbedo
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Toggles display of albedo in gBuffer.
showchunkdata showchunkdata
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Shows some data of the current chunk.
showclouds showclouds
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Artist command to show one layer of clouds.
shownexthordetime shownexthordetime
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Displays the wandering horde time.
shownormals shownormals
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Toggles display of normal maps in gBuffer.
showspecular showspecular
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Toggles display of specular values in gBuffer.
shutdown shutdown
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Shuts the game down.
sounddebug sounddebug
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Toggles SoundManager debug output.
spawnairdrop spawnairdrop
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Spawns an air drop.
spawnentity spawnentity
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"se" by itself prints a list of entity IDs. Type "lpi" to find an ID. You may also use the Entity Spawner (F6) in Debug Mode to spawn an entity. Please see our list of Entity IDs in the Entity ID category.
spawnscouts spawnscouts
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Spawns 1 Screamer in the distance and makes it navigate towards the location where the command was used.
spawnscreen spawnscreen
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Displays spawn screen.
spawnsupplycrate spawnsupplycrate
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Spawns a supply crate above the player.
spawnwanderinghorde spawnwanderinghorde
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Spawns a full zombie horde (including several Screamers) in the distance and makes it navigate towards the location where the command was used.
spectrum spectrum
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Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. For the moment, the "biome" choice is bugged and might crash the game.
starve starve
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Makes the player hungry.
staticmap staticmap
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Switches the Navazgane map between static and dynamic
switchview switchview
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Switches the player view between 1st person and 3rd person views. This can also be done in Debug Mode by hitting F5.
systeminfo systeminfo
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Print info about the current system (CPU, operating system, etc).
teleport [y]   teleport [y]  
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Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only and to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
teleport   teleport  
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Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only and to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
teleport   teleport  
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Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only and to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
teleport offset teleport offset
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Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only and to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
teleportplayer   teleportplayer  
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Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player's name or ID to teleport one player to another (such as to yourself). Type "lpi" to print a list of player IDs. Type "help tele" for more info. So
teleportplayer teleportplayer
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Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player's name or ID to teleport one player to another (such as to yourself). Type "lpi" to print a list of player IDs. Type "help tele" for more info.
thirsty thirsty
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Makes the player thirsty.
traderarea traderarea
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If a player is within a trader area they will be forced out but can reenter unless trader is closed.
updatelighton updatelighton
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Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers.
version version
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Print the version of the game and loaded mods.
water water
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Control water settings. Type "help water" for more info.
weather weather
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Control weather settings. Type "help weather" for more info.
weathersurvival weathersurvival
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Toggles weather survival.
whitelist add whitelist add
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Adds a player to the whitelist.
whitelist list whitelist list
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Prints a list of all whitelisted players.
whitelist remove whitelist remove
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Removes a player from the white list.
Was this site helpful to you? We would very much appreciate you whitelisting us or using this link when you shop on Amazon (no impact on your order).
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