Information about 145 7 Days to Die Commands


Explore 7 Days to Die Commands. "Nan" means that the item does not exist.

whitelist remove <name / player id / steam id>

whitelist remove <name / player id / steam id>
Removes a player from the white list.
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whitelist list

whitelist list
Prints a list of all whitelisted players.
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whitelist add <name / player id / steam id>

whitelist add <name / player id / steam id>
Adds a player to the whitelist.
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weather

weather
Control weather settings. Type "help weather" for more info.
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water

water
Control water settings. Type "help water" for more info.
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version

version
Print the version of the game and loaded mods.
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updatelighton <name / player id / steam id>

updatelighton <name / player id / steam id>
Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers.
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traderarea

traderarea
If a player is within a trader area they will be forced out but can reenter unless trader is closed.
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teleportplayer <player id> <player id>

teleportplayer <player id> <player id>
tele
Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player's name or ID to teleport one player to another (such as to yourself). Type "lpi" to print a list of player IDs. Type "help tele" for more info.
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teleportplayer <name / player id / steam id> <E / W> <y> <N / S> 

teleportplayer <name / player id / steam id> <E / W> <y> <N / S> 
tele
Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player's name or ID to teleport one player to another (such as to yourself). Type "lpi" to print a list of player IDs. Type "help tele" for more info. So
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teleport offset <inc E / W> <inc y> <inc N / S>

teleport offset <inc E / W> <inc y> <inc N / S>
tp
Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
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teleport <target player name/steam id/entity id> 

teleport <target player name/steam id/entity id> 
tp
Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
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teleport <E / W> <N / S> 

teleport <E / W> <N / S> 
tp
Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
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teleport <E / W> [y] <N / S> 

teleport <E / W> [y] <N / S> 
tp
Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use "offset" to teleport based on current position (e.g. 3 meters north inside a
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systeminfo

systeminfo
Print info about the current system (CPU, operating system, etc).
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switchview

switchview
sv
Switches the player view between 1st person and 3rd person views. This can also be done in Debug Mode by hitting F5.
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staticmap

staticmap
Switches the Navazgane map between static and dynamic
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spectrum <choice>

spectrum <choice>
Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. For the moment, the "biome" choice is bugged and might crash the game.
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spawnwanderinghorde

spawnwanderinghorde
Spawns a full zombie horde (including several Screamers) in the distance and makes it navigate towards the location where the command was used.
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spawnsupplycrate

spawnsupplycrate
Spawns a supply crate above the player.
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spawnscouts

spawnscouts
Spawns 1 Screamer in the distance and makes it navigate towards the location where the command was used.
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spawnentity <playerID> <entityID>

spawnentity <playerID> <entityID>
se
"se" by itself prints a list of entity IDs. Type "lpi" to find an ID. You may also use the Entity Spawner (F6) in Debug Mode to spawn an entity. Please see our list of Entity IDs in the Entity ID category.
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showspecular

showspecular
spec
Toggles display of specular values in gBuffer.
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shownormals

shownormals
norms
Toggles display of normal maps in gBuffer.
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showclouds

showclouds
Artist command to show one layer of clouds.
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settime night 

settime night 
st
Sets the current game time.
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settime day 

settime day 
st
Sets the current game time.
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settime

settime
st
Sets the current game time.
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settime <day> <hour> <minute>

settime <day> <hour> <minute>
st
Sets the current game time.
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settempunit <c or f>

settempunit <c or f>
stu
Sets the temperature unit to Celsius (c) or Fahrenheit (f, default).
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setgamestat <stat name> <value>

setgamestat <stat name> <value>
sgs
Sets a gamestat. Stat names can be viewed with the "ggs" command (getgamestat).
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setgamepref <preference name> <value>

setgamepref <preference name> <value>
sg
Sets a gamepref. Preference names can be viewed with the "gg" command (getgamepref).
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say <message>

say <message>
Sends a server message to all connected clients.
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repairchunkdensity <x> <z> [fix]

repairchunkdensity <x> <z> [fix]
rcd
Used to check if the densities of blocks in a chunk match the actual block type. If there is a mismatch it can lead to the chunk rendering incorrectly or not at all, indicated by the error message "Failed setting triangles. Some indices are reference
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removequest

removequest
Removes a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml.
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memcl

memcl
Prints memory information on client and calls garbage collector.
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mem

mem
Prints memory information and calls garbage collector.
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loglevel <loglevel name> <true/false>

loglevel <loglevel name> <true/false>
Telnet/web only. Select which types of log messages are shown on the connection. By default, all log messages are printed on every connection. Log levels: INF, WRN, ERR, EXC, or ALL.
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loggamestate <message> [true/false]

loggamestate <message> [true/false]
lgs
Writes information on the current state of the game (memory usage, entities, threads, etc) to the log file at 7 Days To Die7DaysToDie_Dataoutput_log.txt. <message> is any string that will be included in the header of the generated log. True = the com
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listplayers

listplayers
lp
Lists all players with IDs, positions, health, stats, IP address, etc.
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listents

listents
le
Lists all entities currently in game (zombies, players, animals).
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lights

lights
Toggles display of an outline around all light-emitting objects (candles, campfires, etc) (screenshot)
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kickall [reason]

kickall [reason]
Kicks all players from the game. [reason] is optional.
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kick <name / entity id / steam id> [reason]

kick <name / entity id / steam id> [reason]
Kicks a player from the game. Type "lpi" to find an ID. [reason] is optional.
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help <command>

help <command>
Prints help text for supported commands.
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giveselfxp <amount>

giveselfxp <amount>
Increase your experience by <amount>.
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giveselfskillxp <skill name> <amount>

giveselfskillxp <skill name> <amount>
Increase the specified skill by <amount> of experience. The <skill name> MUST be capitalized and spaced correctly.
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giveself <item name> [quality level]

giveself <item name> [quality level]
Drops an item at your feet with maximum (600) quality. Use the optional [quality level] to specify. Item names can be found in 7 Days To DieDataConfigitems.xml
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givequest

givequest
Give yourself a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml. The example command can be used to skip to the end of the tutorial quests. This is also immensely helpful for modded quests.
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getgamestat

getgamestat
ggs
Prints a list of current game stats to the console (land claim size, difficulty, etc)
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getgamepref

getgamepref
gg
Prints a list of current game preferences to the console (airdrop frequency, daylight length, etc).
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exportitemicons

exportitemicons
Exports all item icons to the 7 Days To DieItemIcons folder. Extremely useful for wiki editing!
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debugmenu [on/off]

debugmenu [on/off]
dm
Toggles Debug Mode on or off. This allows God mode (G key), the debug menu (ESC), and other unique functionality.
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debuffplayer <name / entity id / steam id> <buff name>

debuffplayer <name / entity id / steam id> <buff name>
Remove a buff from the targeted player.
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debuff <buff name>

debuff <buff name>
Remove a buff from the local player (you).
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deathscreen <on/off>

deathscreen <on/off>
Display the blood-filled death screen during normal gameplay. This does not hurt or kill the player but it diminishes visibility.
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cp remove <command>

cp remove <command>
Used to remove a command from the command permission list.
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cp list

cp list
Display a list of current command permissions. "1000" is the lowest (Guest or normal player) while "0" is the highest (Host or Admin).
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cp add <command> <level>

cp add <command> <level>
Used to add a command to the command permission list with the desired permission level. Use "cp list" to view commands.
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clear

clear
Clears all output text in the command console
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buffplayer <name / entity id / steam id> <buff name>

buffplayer <name / entity id / steam id> <buff name>
Applies a buff to the selected player. Type "lpi" to find an ID. Buff names can be found in 7 Days To DieDataConfiguffs.xml.
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buff <buff name>

buff <buff name>
Applies a buff to the local player (you). Buff names can be found in 7 Days To DieDataConfiguffs.xml
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ban remove <name / entity id / steam id>

ban remove <name / entity id / steam id>
Remove a ban. Find a list of banned player IDs using "ban list".
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ban list

ban list
Print a list of banned players with their duration, ID, and reason to the console.
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ban add <name / entity id / steam id> <duration> <duration unit> [reason]

ban add <name / entity id / steam id> <duration> <duration unit> [reason]
Print a list of banned players with their duration, ID, and reason to the console.
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admin remove <name / entity id / steam id>

admin remove <name / entity id / steam id>
Used to remove a player from the admin list. Type "lpi" to find an ID.
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admin add <name / entity id / steam id> <permission level>

admin add <name / entity id / steam id> <permission level>
Used to add a player to the admin list with the desired permission level. Note that you can use the players entityid, playername, or steam ID. Type "lpi" to find an ID. Permission levels can range between 0 (maximum) and 1000 (none). Please see our
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145 7 Days to Die Commands found

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